In TGL, the new indoor hybrid team golf league, the 15-hole team matches can end in a tie.
Even though there are an odd number of holes, between holes being tied and the ability to use the Hammer to increase point values per hole, there is always the chance that a match ends in a tie.
However, in TGL, matches are not allowed to end in a tie. There must be a winner. So TGL developed an overtime format to settle ties.
The TGL overtime format is a chip-off, which is a familiar tie-settling format for competitive golfers, particularly those that play in team events at country clubs. It's a 3-on-3 chip-off, with mini-matches in the overtime to determine the winner.
Player A from the first team will chip off against Player A from the other team, playing from a common start point. The player whose shot wound up closest to the common flag will earn a point for their team. The ball must land on and stop on the green for the shot to qualify.
After that, Player B from both teams showdown in that one-shot chip-off to determine the second point. If one team sweeps the first two mini-matches, then that team wins the overtime point needed to unbreak the tie.
In the event that the first two mini-matches are split, then Player C from both teams battle it out in a dramatic final chip-off to determine the team that wins the match.
In TGL, the winning team of a match earns 2 points toward the season-long standings. A team that loses in regulation -- meaning in the 15-hole match itself -- gets 0 points. However, a team that loses in overtime gets 1 point for the effort.
At the end of the TGL reason season, the top four teams out of six in the points standings qualify for the semifinals in the playoffs. The first tiebreaker is total holes won in the regular season's five matches per team.


