14-3. Artificial Devices, Unusual Equipment And Unusual Use Of Equipment
The USGA reserves the right, at any time, to change the Rules relating to artificial devices, unusual equipment and the unusual use of equipment, and to make or change the interpretations relating to these Rules.
A player in doubt as to whether use of an item would constitute a breach of Rule 14-3 should consult the USGA.
A manufacturer should submit to the USGA a sample of an item to be manufactured for a ruling as to whether its use during a stipulated round would cause a player to be in breach of Rule 14-3. The sample becomes the property of the USGA for reference purposes. If a manufacturer fails to submit a sample or, having submitted a sample, fails to await a ruling before manufacturing and/or marketing the item, the manufacturer assumes the risk of a ruling that use of the item would be contrary to the Rules.
Except as provided in the Rules, during a stipulated round the player must not use any artificial device or unusual equipment (see Appendix IV for detailed specifications and interpretations), or use any equipment in an unusual manner:
a. That might assist him in making a stroke or in his play; or
b. For the purpose of gauging or measuring distance or conditions that might affect his play; or
c. That might assist him in gripping the club, except that:
(i) gloves may be worn provided that they are plain gloves;
(ii) resin, powder and drying or moisturizing agents may be used; and
(iii) a towel or handkerchief may be wrapped around the grip.
1. A player is not in breach of this Rule if (a) the equipment or device is designed for or has the effect of alleviating a medical condition, (b) the player has a legitimate medical reason to use the equipment or device, and (c) the Committee is satisfied that its use does not give the player any undue advantage over other players.
2. A player is not in breach of this Rule if he uses equipment in a traditionally accepted manner.